For my 3D Abstract sculpture, I was instructed by Mr Qhawar to derive inspiration from Peter Eisenmann's House Series Designs. I decided to draw inspiration from the series but studied the design principles and formal organization of House VI as it fit the composition I wanted to create. I didn't copy his design though, but it was inspired by his works.
- The formal organizations I derived and chose are: centralized and clustered.
- The design principles are: hierarchy, datum, and transformation. I also made sure to use intersections, addition, subtractions, positive and negative space in my design. There was also points, lines, planes, and volumes. As the main shape was a cube, the extraction of design principles ended up transforming it into a deconstructed look, which was the kind of architectural principle Peter Eisenmann was a fan of.
- My abstract keywords are: Colony, Busy, Scale.
Let's have a look at House VI!
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| I never had a dream house, but now I do. I love the minimalist textures and complexity of the architecture within a simple form. I also have a thing for pre-cast concrete houses as they look so beautiful and raw... I also love the ambient lighting which gives the house a relaxing, ethereal vibe. |
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| Even without the light, the house still looks magnificent. Okay, I want to graduate and build my home now! |
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| Orthographic drawings of the house. I studied the relationship of the planes and tried to translate it into my design. |
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| Axonometric drawing of the house to better understand its form. |
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| The side elevation. The windows are larger and strategically placed to get the best natural lighting during the day. |
Now let's look at my mock up models... this was before my idea was refined and I was still exploring the various design principles and techniques, before I could go on to composition.
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| It started with a small cluster of planes purely intersecting with each other. |
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| Ignore the curves, that was just an experiment. I added more extrusions to explore addition. |
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| The pieces could be rearranged in different ways, but I realized it was too skeletal to be part of the final model, so I revamped my concept... |
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| This one was more similar to my abstract drawing, and was a clustered design. However, it was too weighted down. |
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| A better angle of the 2nd mock up |
Through this exploration, I learned various ways to explore addition, subtraction, intersection, extrusion. The only problem was that it was too clustered and messy, and needed a more centralized form. Hence, I decided to include that into my final composition. Stay tuned to the next post to see how it turns out!
In the end, I quite liked the progress of how my mock ups turned out. In order to create a beautiful construction, you need to go step by step. I wish I could put all my mock ups next to each other, but I kept salvaging the parts into the next step to save money.
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